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GGZ Artwork Page
Artwork elements like images, icons or music are crucial to any gaming project. This page attempts to provide an overview of what is available already.

Current activities
Please have a look at the page KGGZ Mission: Graphics to see the attempt on shaping KGGZ for the next GGZ release (0.0.11). We need a lot of graphics!

Statistics: graphics formats
Module list
communityPNG: 137
docsPNG: 41
gnome-clientXPM: 10
gtk-clientXPM: 1PNG: 4SVG: 10
gtk-gamesPNG: 51SVG: 26
kde-clientPNG: 123SVG: 1
kde-gamesPNG: 123SVG: 12
playgroundPNG: 45
pythonPNG: 33SVG: 36
sdl-gamesPNG: 6
wwwPNG: 197

XPM graphics
PNG graphics
SVG graphics

Rules of thumb
To achieve best quality, scalable graphics such as SVG should be used. XPMs should be avoided because their compression level is inferior to the one of PNG. Games should support multiple graphics sets, only few of which belongs into the main distribution.

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